Hi, I’m Haotian Ma!I’m a Technical Artist / Archimagineer. Follow my journey! COMPUTER GRAPHICS Render: Volumetric Path Tracing Rendering Dec 2023 / Computer Graphics Animation: 2D Fluid Particle Simulation March 2023 / Computer Graphics Render: Wavelength-dependent Path Tracing Rendering Dec 2023 / Computer Graphics Animation: 3D Cloth Collision Simulation March 2023 / Computer Graphics Render: Microfacet Path Tracing Rendering Dec 2023 / Computer Graphics Animation: 3D Cloth Collision Simulation March 2023 / Computer Graphics CREATIVE TECH AR + Unity: VISUAL TRACER Feb 2023 / creative tech Software Development: Rhino Circular Jan 2023 / Research, Creative Tech AR + Machine Learning: AI Assembly Dec 2022 / creative tech WebApp: Aspects of Sustainability Aug 2022 / Research, Creative Tech WebApp + NLP: Social Media Sentiment Indicator Dec 2021 / creative tech HCI Design: Microaggression Tracer May 2022 / Creative Tech ART / GAME DEVELOPMENT Unity Asset: Simple Scatterer March 2023 / Art, Game Dev. Game Design: Crystal Journey Aug 2022 / Art, Game Dev. Blender: Procedural Rock Generator Aug 2022 / Art, Game Dev. AIGC: Stable Diffusion Art Assets Generation April 2023 / Art, Game Dev. Unity Asset: VFX General Solution Aug 2022 / Art, Game Dev. Game Design: Aphelion Defense March 2023 / Art, Game Dev. BLOG Blog Apr 15, 2023 AIGC: Stable Diffusion Game Assets Generation Apr 15, 2023 Apr 15, 2023 Mar 27, 2023 Animation: 2D Deformation Simulation Mar 27, 2023 Mar 27, 2023 Mar 27, 2023 Animation: 3D Cloth Collision Simulation Mar 27, 2023 Mar 27, 2023 Mar 27, 2023 Animation: Fluid Particle Simulation Mar 27, 2023 Mar 27, 2023 Mar 7, 2023 Game Design: 1. Initial Proposal & Nondigital Prototype Mar 7, 2023 Mar 7, 2023